NASG Un-Jam 24: Materials

Key materials

These materials provide a good introduction into environmental and cultural sustainability, how games relate to it, and what game designers can do to promote climate action. Please watch/read the following before the Un-Jam starts (it’s best to do it in the order they are listed in):

Additional materials

The following are additional resources that we find helpful. E.g., if you are new to game design and game jams, consider checking out the first three.

Game jams: what and how?

Game design fundamentals

  • Gameplay design (a 7-minute video lecture by Mikhail Fiadotau): a basic introduction to key terms in game design such as game mechanics and dynamics, core loop, game economy, and a few others.
  • Meaningful choices and player agency (an audio lecture by Victor Bankler): an overview of how to make your gameplay more engaging by utilizing meaningful player choices.

More on games and sustainability